top of page

About Me

Video games have been a major part of my life since I first played Castlevania IV when I was 6. From high school till now I have studied what has made games fail and what has made players fall in love with their favorite games.

In 2018 I joined Full Sail and graduated in 2021 with a 3.4 GPA and membership in the National Society of Collegiate Scholars. My main focus has been game design but I have since fallen in love with Level design and how it affects environmental storytelling.

My main skills include Unity 3D, Level design, Shader Graphs, C#, Perforce, GitHub, and Microsoft office.

I am also currently enhancing my skills in Unreal Engine as the capabilities of UE5 and Metahuman are breathtaking.

My love for video games and how each element functions drives me forward with a hunger that can't be satiated.

​

​

​

​

bottom of page