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Rube's Dungeon
-Full Sail Project
This game jam-style project was created in three weeks by three teammates including myself. Rube's Dungeon was a combination of a Rube Goldberg machine and the floor is lava under the theme of chain reaction.
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I learned many valuable things from this class project especially since this was my first time working with Unity's shader graph system. After play testing I had learned that the lava shader was making players ill. After a few tests and float adjustments I was able to adjust the lava enough that players no longer had motion sickness.
It was a mistake that turned into a good learning experience and opened up a strong love for shader graphs.
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