top of page
fun_edited.jpg

Novum
-Capstone Full Sail Project

Created in Unity 3D, Novum (originally titled Spacer Project)  is the final project my team and I created at Full Sail.  Novum was created by myself and two others and was originally based off of the classic game Galaga.

The parts of this project I worked on was the UI, Audio Systems, Health and Respawn systems, Boss AI & Combat, Power ups, Obstacles and the Gallery menu which allowed players to view every asset within the game, freely rotate them, as well as listen to all of the audio tracks.

Novum was a very fun project that had its challenges but it still one of my favorite games that I have worked on. Sadly shortly after graduation the team broke apart.

FinalBoss.JPG
bottom of page