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Novum
-Capstone Full Sail Project
Created in Unity 3D, Novum (originally titled Spacer Project) is the final project my team and I created at Full Sail. Novum was created by myself and two others and was originally based off of the classic game Galaga.
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The parts of this project I worked on was the UI, Audio Systems, Health and Respawn systems, Boss AI & Combat, Power ups, Obstacles and the Gallery menu which allowed players to view every asset within the game, freely rotate them, as well as listen to all of the audio tracks.
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Novum was a very fun project that had its challenges but it still one of my favorite games that I have worked on. Sadly shortly after graduation the team broke apart.
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